So I welcome you to my journey in digital art.
Perhaps you'd like to know more about me. My name is David Hixon, and I am currently a student at the Savannah College of Art and Design (SCAD), where I am majoring with an MFA in Animation and a minor in Technical Direction. I am also the owner of Weakly Animated, a blog that was dedicated to strengthening my skills in animation. It has now served its purpose, and will either be closed down or re-purposed.
So for today I will start with a single element of a greater image I have been working on. This is a coke bottle I modeled and textured. To be precise, I used an image reference of a coke bottle and used a NURBs curve to model the bottle, created a label geometry to fit it, took an existing Coca-Cola logo and adjusted it to better match the classic coke label, added noise to the label highlight to create the "feel" of the texture of the label, created a glass texture using a Fresnel Effect, and fine tuned the transparency, reflection, refraction diffuse, and color. The grid in the back is just to help see the refraction and reflection.
So for those that don't understand everything I said, I took a lot of care in making the bottle look like real glass. If anyone has any advice, feedback, or comments, I welcome your input. Enjoy and Welcome!
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