So I'm a few minutes late, big deal. I'm still awake, so it's still Wednesday to me. :P
Today I will briefly talk about Houdini, a program made by a company called SideFX. "But David, what is Houdini" you ask? To put it simply, it is a 3D package (program) that uses nodes and a nearly non-destructive workflow. This means you can create a complicated scene with a variety of complex objects, and still go back to the very first shape you made and change it, without messing up anything else, and all the changes you make go down the line and affect the final outcome. It is nearly non-destructive, because you can go back and mess with your work at any point in the history of making that object, except certain things you do WILL break your setup. Regardless, it is a wonderful program, and it is mainly used in visual effects for things like particle effects and dynamics and the like. It can be really complicated, and I haven't gone into all of that yet, although I have touched on particles and dynamics.
So this scene here is one I created last quarter. It is a still life of an image I shot myself which uses a single light source. I wanted to copy the image as closely as I could, but I feel it is still a work in progress. Hopefully I will have an update to show everyone before too long. So for now, enjoy my still life.
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