Showing posts with label Vincent van Gogh. Show all posts
Showing posts with label Vincent van Gogh. Show all posts

Thursday, May 30, 2013

Shaders and Textures Final (TECH 311), part 1

Another sleepless night, but that is expected during Finals week at SCAD.

Today, I have for you all my final from my Shaders and Textures class.  In short, this is a class that teaches how to make objects looks really cool with textures and a realistic reaction to light.  So you'd think the final project in this class would involve making some photo-real objects, but it isn't.  In fact, it is quite the opposite.

Our final was to use a non-traditional shading technique to make something that looks 2D in a 3D world.  We aren't talking toon-shaders, but something more advanced.  Our in class assignment was to make it look like a drawing, and still have a reaction to light.  As you can see here, the sketchy pencil marks really help make this scene look drawn, but it is in fact 3D.

So for my project, I decided to do a painting.  Specifically, I wanted to make an homage to one of my favorite artists, Vincent van Gogh, and his most famous painting, Starry Night.  In order to make this project, I got the assistance of my beautiful wife to help me literally paint with Acrylics (because I don't have nor know how to use oil paints) onto Bristol board and scanned into a computer.  I then manipulated the scans, adjusting colors and tiling the images and such.  From there, I input them into Maya, did a lot of adjustments, and placed them inside various procedural textures which add a lot to the render to make it look like more than just a bunch of flat strokes.  The scene I chose to do is, in fact, a direct homage to Starry Night, which is not as well-put-together as I would like, but I will play with that later.

I am also working on animating this scene with a camera pan through the painting.  I tried this already, but I forgot to bake in some of the textures, which messed up the sequence.  Once I fix this as well, I should have a pretty cool short flying out of a painting.

So for now, enjoy my rendition of a 3D Starry Night.


And now... SLEEP!