Showing posts with label animals. Show all posts
Showing posts with label animals. Show all posts

Saturday, May 25, 2013

Sera

Well I'm smack dab in the middle of finals, which is why I haven't updated in the last week.
However, I do have a lot of new stuff to show, and more coming soon.
So for now, since I am so busy, allow me to show a project I have been working on in a program called Mudbox.  This is like ZBrush, but easier to use.  This is not an in-depth look at either program, but it did help give an idea of how to do such a technique and where to go from here.
I decided to model a triceratops.  The original base model is one found in the Mudbox community, what I did was literally paint the 3D texture, color, specularity, and everything else, onto the model.  It is a technique called Texture Painting, and uses something called Displacement Maps, which I combined with Bump maps to create my image.
While I did bring this into Maya to render using Renderman, it wasn't as successful a transfer as I would have liked, so I am showing the mudbox file for now until i can get the renderman render to work properly.
I plan to go back and "dirty" it up a bit, and make more adjustments.
Enjoy!

And yes, this is based on the Triceratops in Jurassic Park.

And yes, I did name it "Sera" after the Triceratops in Land Before Time.


Monday, May 13, 2013

Animal Sketches

Today is a short post.  I leave you with some simple sketches of some animals I made a few months back.  Enjoy!