So it is a new year, 2016! Happy New Year! I wanted to start off this year with a new direction and goals. A friend of mine set for himself last year of making a 3D model every week, and for the most part he succeeded. I would like to set a similar goal for myself. To complete a smaller project every week in an attempt to get better and speed up my work.
As such, I am starting with a new project. I am still going to be working on the other longer projects as well, since I need to work on these for better lighting and surfacing practice, but my hope is I can get on a schedule and use that to speed up those longer projects. So I will be going back and forth throughout the week on these two projects. Essentially, I will be doing one quick project focusing on different things, and then one bigger project that will take longer to finish. So right now, those two are the Starbucks picture, and a brand new Rey Skywalker picture.
Yup, fan art. But not just any fan art, i am going to attempt to model her in 3D and then stylize her to look like a character from the Star Wars Rebels animated tv show. That should simplify her enough that I can speed up her production. I will then pose her and make a still portrait. If I can, I will try to figure out a basic cloth sim for her robe/sash thing and get some minor animation in it.
So let me for now give you guys a screenshot of where I am right now. Feedback is welcome!
I am starting off with a single mesh for her boots, legs, pants, and shirt. I am then going to complete a single mesh for her arms, hands, chest, neck, and head. After that, the sash thing she has crossing her. Right now she has relatively human proportions, so I will be using various references from the TV show to stylize her from here. I also need to finish adjusting her edge flow, although since she is not going to be rigged for animation and only posing, I will not spend too much time on that.